2011/2 ‒ Game Laboratory Studies
Browsing 2011/2 ‒ Game Laboratory Studies by Issue Date
Now showing 1 - 20 of 28
Results Per Page
Sort Options
- ArticleNotizbuchHense, Jaro (2011) , S. 101-104
- ArticleBildende KunstHensel, Thomas; Hofmann, Gisa; Schleicher, Marlene (2011) , S. 29-34
- ArticleComicMeinrenken, Jens (2011) , S. 39-43
- ArticleSoundHäsler, Leonie; Karidas, Alexander (2011) , S. 125-129
- ArticleGame development toolsBinay, Berk (2011) , S. 81-84
- ArticleFilmBeil, Benjamin (2011) , S. 59-63
- ArticleMerchandisingBlech, Xenia (2011) , S. 97-100
- ArticleAktanten des Game DesignBeil, Benjamin; Hensel, Thomas (2011) , S. 9-14
- ArticleBleistiftBrandt, Torsten (2011) , S. 35-38
- ArticleWorkflowLorber, Martin (2011) , S. 145-149
- ArticleStory-WritingGläser, Tobias (2011) , S. 135-137
- ArticleLiteraturBienia, Rafael (2011) , S. 93-96
- ArticleDiagrammHensel, Thomas (2011) , S. 49-53
- Article3DSchröter, Jens (2011) , S. 15-19
- ArticleArbeitsumgebungBojahr, Philipp (2011) , S. 21-24
- ArticleBetatestGläser, Tobias; Schröer, Lars (2011) , S. 25-28
- ArticleTexturBeil, Benjamin (2011) , S. 139-143
- ArticlePowerPointPetzinger, Philipp (2011) , S. 115-118
- ArticleFeldforschungUrrigshardt, Frank (2011) , S. 55-58
- ArticlePost-ItHensel, Thomas (2011) , S. 109-113