Article:
Casual Power. Understanding User Interfaces through Quantification

dc.creatorGekker, Alex
dc.date.accessioned2018-09-25T15:11:53Z
dc.date.available2018-09-25T15:11:53Z
dc.date.issued2016
dc.description.abstractThe paper draws parallels between quantification as found in the user interfaces of video games, to similar elements of more “serious” devices, in particular mapping and navigational platforms. I present an autoethnographic study of a mundane experience that would be familiar to many Google Maps users: locating a nearby place of interest and figuring out how to reach it. The navigational case is used as a canvas for a further analysis of the role of quantified elements in user interfaces. My autoethnography shows how the mundane actions performed on the screen are informed by the necessary reductions that mapped media perform on the physical world. Such reductions are imitated and enabled by user interfaces designed to control and guide user attention. Designers aim to simplify and streamline user interactions with the system and such practices are built on tracking the user and habituating the actions she performs through the screen.en
dc.identifier.doi10.25969/mediarep/885
dc.identifier.urihttp://digicults.org/files/2016/03/Alex-Gekker_2016_Casual-Power.pdf
dc.identifier.urihttps://mediarep.org/handle/doc/3155
dc.languageeng
dc.publishertranscript
dc.publisher.placeBielefeld
dc.relation.isPartOfissn:2364-2114
dc.relation.ispartofseriesDigital Culture & Society
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0
dc.subjecttracking systemen
dc.subjectGoogle Mapsde
dc.subjectTracking Systemde
dc.subject.ddcddc:004
dc.titleCasual Power. Understanding User Interfaces through Quantificationde
dc.typearticle
dc.type.statuspublishedVersion
dcterms.bibliographicCitationGekker, Alex (2016): Casual Power. Understanding User Interfaces through Quantification. In: Digital Culture & Society 2 (1), S. 107–122. DOI: http://dx.doi.org/10.25969/mediarep/885.
dspace.entity.typeArticleen
local.coverpage2021-05-29T02:30:39
local.identifier.firstpublishedhttp://digicults.org/files/2016/03/Alex-Gekker_2016_Casual-Power.pdf
local.source.epage122
local.source.issue1
local.source.spage107
local.source.volume2
local.subject.gndhttps://d-nb.info/gnd/7566783-6
local.subject.wikidatahttps://www.wikidata.org/wiki/Q12013
local.subject.wikidatahttps://www.wikidata.org/wiki/Q4420972

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