Article: "… Probably Better Known as SaffronOlive". Drei Modi ludischer Serialität am Beispiel von Magic: The Gathering Online
Abstract
Preferred Citation
BibTex
Spöhrer, Markus: "… Probably Better Known as SaffronOlive". Drei Modi ludischer Serialität am Beispiel von Magic: The Gathering Online. In: AugenBlick. Konstanzer Hefte zur Medienwissenschaft, Jg. (2020), S. 209-226. DOI: http://dx.doi.org/10.25969/mediarep/23470.
@ARTICLE{Spöhrer2020,
author = {Spöhrer, Markus},
title = {"… Probably Better Known as SaffronOlive". Drei Modi ludischer Serialität am Beispiel von Magic: The Gathering Online},
year = 2020,
doi = "\url{http://dx.doi.org/10.25969/mediarep/23470}",
editor = {Ochsner, Beate and Otto, Isabell and Stiegler, Bernd and Zons, Alexander},
address = {Marburg},
journal = {AugenBlick. Konstanzer Hefte zur Medienwissenschaft},
pages = {209--226},
}
author = {Spöhrer, Markus},
title = {"… Probably Better Known as SaffronOlive". Drei Modi ludischer Serialität am Beispiel von Magic: The Gathering Online},
year = 2020,
doi = "\url{http://dx.doi.org/10.25969/mediarep/23470}",
editor = {Ochsner, Beate and Otto, Isabell and Stiegler, Bernd and Zons, Alexander},
address = {Marburg},
journal = {AugenBlick. Konstanzer Hefte zur Medienwissenschaft},
pages = {209--226},
}
Keywords
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