Article: Technisierung des Menschlichen. Disruptionen naturalisierter Spielbegriffe am Beispiel der Digitalisierung
dc.creator | Bühler, Nils | |
dc.date.accessioned | 2023-07-10T16:01:07Z | |
dc.date.available | 2023-07-10T16:01:07Z | |
dc.date.issued | 2023 | |
dc.identifier.doi | http://dx.doi.org/10.25969/mediarep/19724 | |
dc.identifier.uri | https://www.gamescoop.uni-siegen.de/spielformen/index.php/journal/article/view/32/29 | |
dc.identifier.uri | https://mediarep.org/handle/doc/20936 | |
dc.language | deu | |
dc.publisher | Medienwissenschaftliches Seminar Uni Siegen | |
dc.publisher.place | Siegen | |
dc.relation.isPartOf | issn: 2748-6001 | |
dc.relation.ispartofseries | Spiel|Formen | |
dc.rights | Creative Commons Attribution 4.0 Generic | |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0 | |
dc.subject | Technisierung | de |
dc.subject | Disruptionen | de |
dc.subject | Spielbegriffe | de |
dc.subject | Digitalisierung | de |
dc.subject.ddc | ddc:794 | |
dc.title | Technisierung des Menschlichen. Disruptionen naturalisierter Spielbegriffe am Beispiel der Digitalisierung | de |
dc.type | article | |
dc.type.status | publishedVersion | |
dspace.entity.type | Article | en |
local.coverpage | 2023-07-10T18:20:50 | |
local.identifier.firstpublished | https://www.gamescoop.uni-siegen.de/spielformen/index.php/journal/article/view/32/29 | |
local.source.epage | 144 | |
local.source.issue | 1 | |
local.source.issueTitle | Krisen | |
local.source.spage | 125 | |
local.source.volume | 2 |
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