Article:
AI Image Media through the Lens of Art and Media History

Author(s): Manovich, Lev

Abstract

I’ve been using computer tools for art and design since 1984 and have already seen a few major visual media revolutions, including the development of desktop media software and photorealistic 3D computer graphics and ani- mation, the rise of the web after, and later social media sites and advances in computational photography. The new AI ‘generative media’ revolution appears to be as significant as any of them. Indeed, it is possible that it is as significant as the invention of photography in the nineteenth century or the adoption of linear perspective in western art in the sixteenth. In what follows, I will discuss four aspects of AI image media that I believe are particularly significant or novel. To better understand these aspects, I situate this media within the context of visual media and human visual arts history, ranging from cave paintings to 3D computer graphics.

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BibTex
Manovich, Lev: AI Image Media through the Lens of Art and Media History. In: IMAGE. Zeitschrift für interdisziplinäre Bildwissenschaft, Jg. 19 (2023), Nr. 1, S. 34-41. DOI: http://dx.doi.org/10.25969/mediarep/22323.
@ARTICLE{Manovich2023,
 author = {Manovich, Lev},
 title = {AI Image Media through the Lens of Art and Media History},
 year = 2023,
 doi = "\url{http://dx.doi.org/10.25969/mediarep/22323}",
 volume = 19,
 address = {Köln},
 journal = {IMAGE. Zeitschrift für interdisziplinäre Bildwissenschaft},
 number = 1,
 pages = {34--41},
}
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The item has been published with the following license: Unter Urheberrechtsschutz