Article:
Video Game Romanticism: On Retro Gaming, Remakes, Reboots, Game Nostalgia, and Bad Games

dc.creatorBosman, Frank
dc.date.accessioned2023-05-31T15:21:16Z
dc.date.available2023-05-31T15:21:16Z
dc.date.issued2023
dc.description.abstractIn recent years, a relatively new phenomenon in the video game industry has emerged: the re-appreciation of games from previous generations by individual gamers in combination with the production of new games aesthetically and/or ludologically clearly based on these older games. The phenomenon has been described as ‘retro gaming’, ‘game nostalgia’ or ‘vintage play’ and has been associated with parallel phenomena like reboots, remakes, and ‘bad games’ (or Kusoge). As ‘primer’ of this special issue of the Journal of Religion, Film, and Media on ‘Paradise Lost’, the author identifies and describes all these interrelated by distinguishable notions as forms of ‘video game romanticism’: the appropriate a romanticized version of our collective past to construct an appealing digital, interactive, narrative complex.en
dc.identifier.doi10.25364/05.9:2023.1.3
dc.identifier.doihttp://dx.doi.org/10.25969/mediarep/19640
dc.identifier.urihttps://www.jrfm.eu/index.php/ojs_jrfm/article/view/347
dc.identifier.urihttps://mediarep.org/handle/doc/20846
dc.languageeng
dc.publisherSchüren
dc.publisher.placeMarburg
dc.relation.isPartOfissn:2617-3697
dc.relation.ispartofseriesJournal for Religion, Film and Media
dc.rightsCreative Commons Attribution Non Commercial Share Alike 4.0 Generic
dc.rights.urihttps://creativecommons.org/licenses/by-nc-sa/4.0
dc.subjectRomanticismen
dc.subjectRetro Gamingen
dc.subjectRemakesen
dc.subjectRebootsen
dc.subjectGameen
dc.subjectNostalgiaen
dc.subject.ddcddc:790
dc.titleVideo Game Romanticism: On Retro Gaming, Remakes, Reboots, Game Nostalgia, and Bad Gamesen
dc.typearticle
dc.type.statuspublishedVersion
dspace.entity.typeArticleen
local.coverpage2023-05-31T17:51:44
local.identifier.firstpublishedhttps://www.jrfm.eu/index.php/ojs_jrfm/article/view/347
local.source.epage44
local.source.issue1
local.source.issueTitleParadise Lost: Presentation of Nostalgic Longing in Digital Games
local.source.spage25
local.source.volume9

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