Article:
Esports and Live Streaming. Between Grind, Critical Work and Leisure

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Wenz, Karin; Taylor, T. L.: Esports and Live Streaming. Between Grind, Critical Work and Leisure. In: Digital Culture & Society, Jg. 5 (2019), Nr. 2, S. 161-168. DOI: http://dx.doi.org/10.25969/mediarep/21855.
@ARTICLE{Wenz2019,
 author = {Wenz, Karin and Taylor, T. L.},
 title = {Esports and Live Streaming. Between Grind, Critical Work and Leisure},
 year = 2019,
 doi = "\url{http://dx.doi.org/10.25969/mediarep/21855}",
 volume = 5,
 address = {Bielefeld},
 journal = {Digital Culture & Society},
 number = 2,
 pages = {161--168},
}
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