Article:
Die obskuren Objekte der Objektorientierung

Abstract

This essay explores some aspects of the turn towards objects in the world of computer programming (a generic term that incorporates elements of both computer science and software engineering). It asks what powers computational objects have, what effects they produce and, more importantly perhaps, how they produce them. Seeking to situate the technical world of computer programming in the broader context of the changing composition of power within contemporary societies, it suggests a view of programming as a recursive figuring out of and with digital materials. This essay thus seeks to make perceptible what might be called the territorialising powers of computational objects, a set of powers that work to model and re-model relations, processes and practices in a paradoxically abstract material space.

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Fuller, Matthew; Goffey, Andrew: Die obskuren Objekte der Objektorientierung. In: Zeitschrift für Medienwissenschaft, Jg. 4 (2012), Nr. 1, S. 206-221. DOI: 10.25969/mediarep/2683.
@ARTICLE{Fuller2012,
 author = {Fuller, Matthew and Goffey, Andrew},
 title = {Die obskuren Objekte der Objektorientierung},
 year = 2012,
 doi = {10.25969/mediarep/2683},
 volume = 4,
 address = {Zürich},
 journal = {Zeitschrift für Medienwissenschaft},
 number = 1,
 pages = {206--221},
}
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The item has been published with the following license: Unter Urheberrechtsschutz