Article: Losing the Game. How Blockchain and NFT Technology Turns Games Into Work and Destroys Humanity in the Process
dc.creator | Clüver, Claudius | |
dc.creator | Kanderske, Max | |
dc.date.accessioned | 2022-11-21T15:12:23Z | |
dc.date.available | 2022-11-21T15:12:23Z | |
dc.date.issued | 2022 | |
dc.identifier.doi | http://dx.doi.org/10.25969/mediarep/19000 | |
dc.identifier.uri | https://www.gamescoop.uni-siegen.de/spielformen/index.php/journal/article/view/26/15 | |
dc.identifier.uri | https://mediarep.org/handle/doc/20163 | |
dc.language | eng | |
dc.publisher | Medienwissenschaftliches Seminar Uni Siegen | |
dc.publisher.place | Siegen | |
dc.relation.isPartOf | issn:2748-6001 | |
dc.relation.ispartofseries | Spiel|Formen | |
dc.rights | Creative Commons Attribution 4.0 Generic | |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0 | |
dc.subject.ddc | ddc:794 | |
dc.title | Losing the Game. How Blockchain and NFT Technology Turns Games Into Work and Destroys Humanity in the Process | en |
dc.type | article | |
dc.type.status | publishedVersion | |
dspace.entity.type | Article | en |
local.coverpage | 2022-11-21T16:30:47 | |
local.identifier.firstpublished | https://www.gamescoop.uni-siegen.de/spielformen/index.php/journal/article/view/26/15 | |
local.source.epage | 232 | |
local.source.issueTitle | Ludomaterialities | |
local.source.spage | 225 | |
local.source.volume | 2 |
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