Article:
Losing the Game. How Blockchain and NFT Technology Turns Games Into Work and Destroys Humanity in the Process

dc.creatorClüver, Claudius
dc.creatorKanderske, Max
dc.date.accessioned2022-11-21T15:12:23Z
dc.date.available2022-11-21T15:12:23Z
dc.date.issued2022
dc.identifier.doihttp://dx.doi.org/10.25969/mediarep/19000
dc.identifier.urihttps://www.gamescoop.uni-siegen.de/spielformen/index.php/journal/article/view/26/15
dc.identifier.urihttps://mediarep.org/handle/doc/20163
dc.languageeng
dc.publisherMedienwissenschaftliches Seminar Uni Siegen
dc.publisher.placeSiegen
dc.relation.isPartOfissn:2748-6001
dc.relation.ispartofseriesSpiel|Formen
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subject.ddcddc:794
dc.titleLosing the Game. How Blockchain and NFT Technology Turns Games Into Work and Destroys Humanity in the Processen
dc.typearticle
dc.type.statuspublishedVersion
dspace.entity.typeArticleen
local.coverpage2022-11-21T16:30:47
local.identifier.firstpublishedhttps://www.gamescoop.uni-siegen.de/spielformen/index.php/journal/article/view/26/15
local.source.epage232
local.source.issueTitleLudomaterialities
local.source.spage225
local.source.volume2

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