Article: Game design document
dc.creator | Förster, Julia | |
dc.creator | Reinhardt, Annika | |
dc.date.accessioned | 2018-09-24T09:28:58Z | |
dc.date.available | 2018-09-24T09:28:58Z | |
dc.date.issued | 2011 | |
dc.identifier.doi | 10.25969/mediarep/843 | |
dc.identifier.uri | https://mediarep.org/handle/doc/1673 | |
dc.identifier.urn | urn:nbn:de:hbz:467-8205 | |
dc.language | deu | |
dc.publisher | universi - Universitätsverlag Siegen | |
dc.publisher | universi - Universitätsverlag Siegen | |
dc.publisher.place | Siegen | |
dc.relation.isPartOf | issn:1619-1641 | |
dc.relation.isPartOf | doi:http://dx.doi.org/10.25969/mediarep/940 | |
dc.relation.ispartofseries | Navigationen - Zeitschrift für Medien- und Kulturwissenschaften | |
dc.rights | In Copyright | en |
dc.rights.uri | https://rightsstatements.org/vocab/InC/1.0/ | |
dc.subject | Game Design | de |
dc.subject | Planung | de |
dc.subject | GRAND THEFT AUTO <Spieleserie> | de |
dc.subject.ddc | ddc:794 | |
dc.title | Game design document | de |
dc.type | article | |
dc.type.status | publishedVersion | |
dcterms.bibliographicCitation | Förster, Julia; Reinhardt, Annika (2011): Game design document. In: Navigationen 11 (2), 65–79. DOI: http://dx.doi.org/10.25969/mediarep/843. | |
dspace.entity.type | Article | en |
local.coverpage | 2021-05-29T05:00:49 | |
local.identifier.firstpublished | urn:nbn:de:hbz:467-8205 | |
local.source.epage | 79 | |
local.source.issue | 2 | |
local.source.spage | 65 | |
local.source.volume | 11 | |
local.subject.wikidata | https://www.wikidata.org/wiki/Q132730 |
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