Article:
The Game of GAME OF THRONES. George R.R. Martin’s A SONG OF ICE AND FIRE and Its Video Game Adaptations

dc.creatorSchröter, Felix
dc.date.accessioned2021-08-03T12:40:29Z
dc.date.available2021-08-03T12:40:29Z
dc.date.issued2015
dc.description.abstractVideo games have not only become an integral part of most transmedial entertainment franchises but also influenced the narrative and aesthetic conventions of other media, especially film. One consequence of this is the growing prominence of ›game-like‹ narratives (and storyworlds) that subordinate characters and storytelling to more abstract principles of narrative organization. In this article, it is argued that this ›game logic‹ leads to some transmedial storyworlds being especially well-suited for an adaptation as a video game, and that the novel-based transmedial world of George R.R. Martin’s A SONG OF ICE AND FIRE is such a world. Drawing on transmedial narratology, film studies, and game studies, the relationship between transmedial worlds and games will be discussed with reference to three different Game of Thrones video games: the action role-playing game GAME OF THRONES (2012), the browser game GAME OF THRONES ASCENT (2013), and the real-time strategy game A GAME OF THRONES. GENESIS (2011). As will be shown, all three games follow very different strategies in identifying and implementing the core elements of the respective storyworld, mainly informed by generic conventions and (assumed) player preferences. Thus, the comparison also casts a light on medium-specific strengths and weaknesses regarding video games’ contribution to a broader transmedia storytelling context.en
dc.identifier.doihttp://dx.doi.org/10.25969/mediarep/16491
dc.identifier.urihttps://mediarep.org/handle/doc/17362
dc.languageeng
dc.publisherHerbert von Halem
dc.publisher.placeKöln
dc.relation.isPartOfissn:1614-0885
dc.relation.ispartofseriesIMAGE. Zeitschrift für interdisziplinäre Bildwissenschaft
dc.rights.urihttps://rightsstatements.org/vocab/InC/1.0/
dc.subjectVideospielde
dc.subjectTransmedialitätde
dc.subjecttransmediales Erzählende
dc.subjectGames Studiesde
dc.subjectTransmedia Storytellingen
dc.subjecttransmedialityen
dc.subjectvideo gameen
dc.subject.ddcddc:794
dc.subject.workGAME OF THRONES
dc.subject.workA SONG OF ICE AND FIRE
dc.titleThe Game of GAME OF THRONES. George R.R. Martin’s A SONG OF ICE AND FIRE and Its Video Game Adaptationsen
dc.typearticle
dc.type.statuspublishedVersion
dspace.entity.typeArticleen
local.coverpage2021-08-03T14:49:46
local.identifier.firstpublishedhttp://www.gib.uni-tuebingen.de/index.php?option=com_content&view=article&id=111&Itemid=157&menuItem=miArchive&showIssue=75
local.source.epage82
local.source.issue2
local.source.issueTitleThemenheft zu Heft 22
local.source.spage65
local.source.volume11
local.subject.gndhttps://d-nb.info/gnd/1024427587
local.subject.gndhttps://d-nb.info/gnd/1024427412
local.subject.wikidatahttps://www.wikidata.org/wiki/Q23572
local.subject.wikidatahttps://www.wikidata.org/wiki/Q45875

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