Article:
Art Games as Genre: An introduction

dc.creatorPloug, Kristine
dc.date.accessioned2022-01-06T14:15:06Z
dc.date.available2022-01-06T14:15:06Z
dc.date.issued2005
dc.description.abstractThe computer game industry is thriving. It is making more money than the movie industry, and games are showing up in more and more contexts. Games are virtually everywhere. But now there are also Art Games. They are made by artists as pieces of art. Some have ulterior motives, mainly political, others are merely a playful piece of interaction with the user. What makes them art and not just games? Kristine Ploug, co-editor of artificial.dk, gives an introduction.en
dc.identifier.doihttp://dx.doi.org/10.25969/mediarep/17675
dc.identifier.urihttps://mediarep.org/handle/doc/18636
dc.languageeng
dc.publisherRoberto Simanowski
dc.publisher.placeProvidence
dc.relation.isPartOfissn:1617-6901
dc.relation.ispartofseriesDichtung Digital. Journal für Kunst und Kultur digitaler Medien
dc.rights.urihttps://creativecommons.org/licenses/by-sa/4.0/
dc.subjectvideo gameen
dc.subjectSerious Gamesen
dc.subjectdigital arten
dc.subject.ddcddc:791
dc.titleArt Games as Genre: An introductionen
dc.typearticle
dc.type.statuspublishedVersion
dspace.entity.typeArticleen
local.coverpage2022-01-06T15:21:28
local.source.epage7
local.source.issue2
local.source.issueTitleNr. 35
local.source.spage1
local.source.volume7

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