Article:
Paper and Polygon. Theming and Materiality in Game Studies and Game Design

dc.creatorRaczkowski, Felix
dc.date.accessioned2022-11-21T15:12:23Z
dc.date.available2022-11-21T15:12:23Z
dc.date.issued2022
dc.description.abstractThis contribution to the research on games and materiality has two goals. One the one hand, it deals with a problematic generalization in computer game research and, on the other hand, it tries to point out an omission in game studies and gives some hints as to which investigations of game ma-teriality this omission requires. The problematic generalization is that games are themable, meaning that every game can be equipped with an arbitrary representation (theme) without changing, while the omission concerns the lack of research on the decisive role of materialities in the game design process, which has only been taken into account by publica-tions on design practice. The underlying assumption is that there is a rela-tionship between both topics that makes it possible to criticize the gener-alization with regards to the omission. Accordingly, this paper is divided into three sections: (1) an explanation of critique of the idea of theming; (2) an elaboration on its generalization with reference to pedagogy in the sec-ond part, and outlining a proposal for dealing with the materiality of digital games in the third part.en
dc.identifier.doihttp://dx.doi.org/10.25969/mediarep/19001
dc.identifier.urihttps://www.gamescoop.uni-siegen.de/spielformen/index.php/journal/article/view/16/14
dc.identifier.urihttps://mediarep.org/handle/doc/20164
dc.languageeng
dc.publisherMedienwissenschaftliches Seminar Uni Siegen
dc.publisher.placeSiegen
dc.relation.isPartOfissn:2748-6001
dc.relation.ispartofseriesSpiel|Formen
dc.rightsCreative Commons Attribution 4.0 Generic
dc.rights.urihttps://creativecommons.org/licenses/by/4.0
dc.subjectMaterialityen
dc.subjectPaper Prototypingen
dc.subjectPlayen
dc.subjectDesignen
dc.subjectThemingen
dc.subject.ddcddc:794
dc.titlePaper and Polygon. Theming and Materiality in Game Studies and Game Designen
dc.typearticle
dc.type.statuspublishedVersion
dspace.entity.typeArticleen
local.coverpage2022-11-21T16:30:47
local.identifier.firstpublishedhttps://www.gamescoop.uni-siegen.de/spielformen/index.php/journal/article/view/16/14
local.source.epage28
local.source.issueTitleLudomaterialities
local.source.spage13
local.source.volume2

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