#192 Debatte um The Last of Us Part II, Digitale Spiele und historisches Lernen
dc.creator | Simond, Stefan Heinrich | |
dc.creator | Klös, Tobias | |
dc.creator | Siegmund, Ramin | |
dc.date.accessioned | 2021-11-23T11:32:07Z | |
dc.date.available | 2021-11-23T11:32:07Z | |
dc.date.issued | 2020-05-31 | |
dc.format.extent | 01:47:55 | |
dc.format.mimetype | audio/mpeg | |
dc.identifier.doi | http://dx.doi.org/10.25969/mediarep/17027 | |
dc.identifier.uri | https://mediarep.org/handle/doc/17938 | |
dc.language | deu | |
dc.publisher.place | Marburg | |
dc.relation.ispartofseries | Pixeldiskurs | |
dc.rights | Creative Commons Attribution Share Alike 4.0 Generic | |
dc.rights.uri | https://creativecommons.org/licenses/by-sa/4.0 | |
dc.subject | Videospiel | de |
dc.subject | Ästhetik | de |
dc.subject | Sexismus | de |
dc.subject | Rassismus | de |
dc.subject | Geschichte | de |
dc.subject | Digitales Spiel | de |
dc.subject | Game Studies | en |
dc.subject | game | en |
dc.subject.ddc | ddc:794.8 | |
dc.subject.person | Alexander Preisinger | |
dc.subject.person | Stephan Mai | |
dc.subject.work | THE LAST OF US PART II | |
dc.subject.work | ZOMBIES RUN | |
dc.subject.work | ADVENTURE OF LOLO | |
dc.title | #192 Debatte um The Last of Us Part II, Digitale Spiele und historisches Lernen | de |
dc.type | Sound | |
dc.type.status | publishedVersion | |
dspace.entity.type | Audio | de_DE |
local.source.volume | 192 | |
local.subject.wikidata | https://www.wikidata.org/wiki/Q27950674 | |
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relation.isAuthorOfAudio.latestForDiscovery | 7a135807-e7f1-4693-b729-04a6590776de |