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Book:
Streaming by the Rest of Us. Microstreaming Videogames on Twitch

dc.creatorConsalvo, Mia
dc.creatorLajeunesse, Marc
dc.creatorZanescu, Andrei
dc.date.accessioned2025-08-14T11:28:17Z
dc.date.issued2025
dc.description.abstractAn in-depth investigation of the Twitch streamers who make up the largest population on the platform: those streaming to small audiences or even no one. The vast majority of people who stream themselves playing videogames online do so with few or no viewers. In Streaming by the Rest of Us, Mia Consalvo, Marc Lajeunesse, and Andrei Zanescu investigate who they are, why they do so, and why this form of leisure activity is important to understand.Unlike the esports athletes and streaming superstars who receive the lion's share of journalistic and academic attention, microstreamers are not in it for the money and barely have an audience. In this, the first book dedicated to the latter group, the authors gather interviews from dozens of microstreamers from 2017 to 2019 to discuss their lives, struggles, hopes, and goals. For readers interested in livestreaming, and Twitch in particular, the book rethinks the medium's history through accounts of the everyday uses of webcams, with particular attention to notions of liveness and authenticity. These two concepts have become calling cards for the videogame livestreaming platform and underlie streamer motivations, the construction of their practices (whether casual, serious, or anywhere in between), and the complex “metas” that take shape over time. The book also looks at the authors' own practices of livestreaming, focusing on what can be gained through experiencing the lived reality of the practice. Finally, the authors explain how Twitch's platform (studied from 2017–2023) informs how streamers structure their every day and how corporate ideologies bleed into real-world spaces like TwitchCon.en
dc.identifier.doihttps://doi.org/10.7551/mitpress/14762.001.0001
dc.identifier.doihttp://dx.doi.org/10.25969/mediarep/24081
dc.identifier.isbnisbn:9780262382748
dc.identifier.urihttps://direct.mit.edu/books/oa-monograph/5906/Streaming-by-the-Rest-of-UsMicrostreaming
dc.identifier.urihttps://mediarep.org/handle/doc/25999
dc.languageeng
dc.publisherThe MIT Press
dc.publisher.placeCambridge
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0/
dc.subjectStreamingen
dc.subjectTwitchen
dc.subjectDigital Gamesen
dc.subjectPlayingen
dc.subject.ddcddc:300
dc.titleStreaming by the Rest of Us. Microstreaming Videogames on Twitchen
dc.typebook
dc.type.statuspublishedVersion
dspace.entity.typeBook
local.coverpage2025-08-15T02:30:47
local.identifier.firstpublishedhttps://direct.mit.edu/books/oa-monograph/5906/Streaming-by-the-Rest-of-UsMicrostreaming

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