Book part: The Player as Puppet. Visualized Decisions as a Challenge for Computer Games
Abstract
Preferred Citation
BibTex
Kato, Hiloko; Bauer, René: The Player as Puppet. Visualized Decisions as a Challenge for Computer Games. In: Suter, Beat;Kocher, Mela;Bauer, René: Games and Rules. Game Mechanics for the “Magic Circle”. Bielefeld: transcript 2018, S. 217-241. DOI: 10.25969/mediarep/12166.
@INCOLLECTION{Kato2018,
author = {Kato, Hiloko and Bauer, René},
title = {The Player as Puppet. Visualized Decisions as a Challenge for Computer Games},
year = 2018,
doi = {10.25969/mediarep/12166},
editor = {Suter, Beat and Kocher, Mela and Bauer, René},
address = {Bielefeld},
booktitle = {Games and Rules. Game Mechanics for the “Magic Circle”},
pages = {217--241},
publisher = {transcript},
}
author = {Kato, Hiloko and Bauer, René},
title = {The Player as Puppet. Visualized Decisions as a Challenge for Computer Games},
year = 2018,
doi = {10.25969/mediarep/12166},
editor = {Suter, Beat and Kocher, Mela and Bauer, René},
address = {Bielefeld},
booktitle = {Games and Rules. Game Mechanics for the “Magic Circle”},
pages = {217--241},
publisher = {transcript},
}
Keywords
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