Book part: Communicology, Apparatus, and Post-history: Vilém Flusser’s Concepts Applied to Video Games and Gamification
Abstract
Preferred Citation
BibTex
Poltronieri, Fabrizio: Communicology, Apparatus, and Post-history: Vilém Flusser’s Concepts Applied to Video Games and Gamification. In: Fuchs, Mathias;Fizek, Sonia;Ruffino, Paolo;Schrape, Niklas: Rethinking Gamification. Lüneburg: meson press 2014, S. 165-186. DOI: 10.25969/mediarep/619.
@INCOLLECTION{Poltronieri2014,
author = {Poltronieri, Fabrizio},
title = {Communicology, Apparatus, and Post-history: Vilém Flusser’s Concepts Applied to Video Games and Gamification},
year = 2014,
doi = {10.25969/mediarep/619},
editor = {Fuchs, Mathias and Fizek, Sonia and Ruffino, Paolo and Schrape, Niklas},
address = {Lüneburg},
booktitle = {Rethinking Gamification},
pages = {165--186},
publisher = {meson press},
isbn = {978-3-95796-001-6},
}
author = {Poltronieri, Fabrizio},
title = {Communicology, Apparatus, and Post-history: Vilém Flusser’s Concepts Applied to Video Games and Gamification},
year = 2014,
doi = {10.25969/mediarep/619},
editor = {Fuchs, Mathias and Fizek, Sonia and Ruffino, Paolo and Schrape, Niklas},
address = {Lüneburg},
booktitle = {Rethinking Gamification},
pages = {165--186},
publisher = {meson press},
isbn = {978-3-95796-001-6},
}
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