Book part:
CD-ROM und Digitaler Film. Interaktivität als Strategie der Wissensvermittlung

dc.contributor.editorGemmeke, Claudia
dc.contributor.editorJohn, Hartmut
dc.contributor.editorKrämer, Harald
dc.creatorKrämer, Harald
dc.date.accessioned2020-02-17T10:50:52Z
dc.date.available2020-02-17T10:50:52Z
dc.date.issued2001
dc.identifier.doi10.14361/9783839400562-012
dc.identifier.doihttp://dx.doi.org/10.25969/mediarep/13336
dc.identifier.urihttps://mediarep.org/handle/doc/14258
dc.languagedeu
dc.publishertranscript
dc.publisher.placeBielefeld
dc.relation.isPartOfisbn:978-3-8394-0056-2
dc.relation.isPartOfdoi:https://doi.org/10.14361/9783839400562
dc.rightsCreative Commons Attribution Non Commercial No Derivatives 4.0 Generic
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/4.0
dc.subjectKunstvermittlungde
dc.subject.ddcddc:000
dc.titleCD-ROM und Digitaler Film. Interaktivität als Strategie der Wissensvermittlungde
dc.typebookPart
dc.type.statuspublishedVersion
dspace.entity.typeBookParten
local.coverpage2021-05-29T01:02:14
local.identifier.firstpublishedhttps://doi.org/10.14361/9783839400562-012
local.source.booktitleeuphorie digital? Aspekte der Wissensvermittlung in Kunst, Kultur und Technologie
local.source.epage228
local.source.spage199

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