Book part:
NPC and Me. How to Become a Non-Player Character

dc.contributor.editorSuter, Beat
dc.contributor.editorKocher, Mela
dc.contributor.editorBauer, René
dc.creatorHack, Günter
dc.date.accessioned2019-09-09T12:42:49Z
dc.date.available2019-09-09T12:42:49Z
dc.date.issued2018
dc.identifier.doi10.25969/mediarep/12171
dc.identifier.urihttps://mediarep.org/handle/doc/13080
dc.languageeng
dc.publishertranscript
dc.publisher.placeBielefeld
dc.relation.isPartOfisbn:978-3-8394-4304-0
dc.relation.isPartOfdoi:https://doi.org/10.25969/mediarep/11746
dc.rightsCreative Commons Attribution Non Commercial No Derivatives 3.0 Generic
dc.rights.urihttps://creativecommons.org/licenses/by-nc-nd/3.0
dc.subjectGame Studiesde
dc.subjectNon-Player Characteren
dc.subject.ddcddc:793
dc.subject.ddcddc:300
dc.titleNPC and Me. How to Become a Non-Player Characteren
dc.typebookPart
dc.type.statuspublishedVersion
dcterms.bibliographicCitationGünter Hack: NPC and Me. How to Become a Non-Player Character. In: Beat Suter, Mela Kocher und René Bauer (Hg.): Games and Rules. Game Mechanics for the "Magic Circle". Bielefeld: transcript Verlag (2018) (Edition Medienwissenschaft), S. 293–298. DOI: http://dx.doi.org/10.25969/mediarep/12171.
dspace.entity.typeBookParten
local.coverpage2021-05-29T01:03:46
local.source.booktitleGames and Rules. Game Mechanics for the “Magic Circle”
local.source.epage298
local.source.spage293

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