Book part: Interface. Analoger Closed Circuit vs. Digitale Interaktivität?
dc.contributor.editor | Neitzel, Britta | |
dc.contributor.editor | Nohr, Rolf F. | |
dc.creator | Schröter, Jens | |
dc.creator | Spies, Christian | |
dc.date.accessioned | 2020-08-14T14:32:55Z | |
dc.date.available | 2020-08-14T14:32:55Z | |
dc.date.issued | 2006 | |
dc.identifier.doi | 10.25969/mediarep/14262 | |
dc.identifier.isbn | isbn:978-3-89472-441-2 | |
dc.identifier.uri | https://mediarep.org/handle/doc/15230 | |
dc.language | deu | |
dc.publisher | Schüren | |
dc.publisher.place | Marburg | |
dc.relation.isPartOf | doi:https://doi.org/10.25969/mediarep/14195 | |
dc.rights | In Copyright | en |
dc.rights.uri | https://rightsstatements.org/vocab/InC/1.0/ | |
dc.subject | Mensch-Maschine-Schnittstelle | |
dc.subject | Interaktivität | |
dc.subject | Interface | |
dc.subject | HCI | |
dc.subject | Mediennutzung | |
dc.subject.ddc | ddc:384 | |
dc.subject.ddc | ddc:791 | |
dc.title | Interface. Analoger Closed Circuit vs. Digitale Interaktivität? | de |
dc.type | bookPart | |
dc.type.status | publishedVersion | |
dspace.entity.type | BookPart | en |
local.academicbookseries | Schriftenreihe der Gesellschaft für Medienwissenschaft (GfM) | |
local.coverpage | 2021-05-29T01:16:37 | |
local.source.booktitle | Das Spiel mit dem Medium. Partizipation - Immersion – Interaktion | |
local.source.epage | 116 | |
local.source.spage | 104 | |
local.source.volume | 14 | |
relation.isAuthorOfBookPart | 5ff6fce2-2f73-4077-a6b7-f30d8803f546 | |
relation.isAuthorOfBookPart | 4569006e-869e-495c-9765-499b58fef782 | |
relation.isAuthorOfBookPart.latestForDiscovery | 5ff6fce2-2f73-4077-a6b7-f30d8803f546 |
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