Review:
Kathrin Fahlenbrach (Hg.): Embodied Metaphors in Film, Television, and Video Games: Cognitive Approaches

dc.creatorMücke, Laura Katharina
dc.date.accessioned2019-08-23T13:38:05Z
dc.date.available2019-08-23T13:38:05Z
dc.date.issued2018
dc.identifier.doi10.17192/ep2018.1.7739
dc.identifier.doihttp://dx.doi.org/10.25969/mediarep/4360
dc.identifier.urihttps://mediarep.org/handle/doc/5269
dc.languagedeu
dc.publisherSchüren
dc.publisher.placeMarburg
dc.relation.isPartOfissn:2196-4270
dc.relation.ispartofseriesMEDIENwissenschaft: Rezensionen | Reviews
dc.rightsCreative Commons Attribution 3.0 Generic
dc.rights.urihttps://creativecommons.org/licenses/by/3.0
dc.subject.ddcddc:070
dc.subject.ddcddc:791
dc.titleKathrin Fahlenbrach (Hg.): Embodied Metaphors in Film, Television, and Video Games: Cognitive Approachesde
dc.typereview
dc.type.statuspublishedVersion
dcterms.bibliographicCitationMücke, Laura Katharina: Kathrin Fahlenbrach (Hg.): Embodied Metaphors in Film, Television, and Video Games: Cognitive Approaches. In: MEDIENwissenschaft: Rezensionen | Reviews, Jg. 35 (2018) Nr. 1, S. 36
dspace.entity.typeReviewen
local.coverpage2021-01-25T05:08:55
local.source.issue1
local.source.spage36
local.source.volume35

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