Review:
Alexander Preisinger: Digitale Spiele in der historisch-politischen Bildung

dc.creatorRouget, Timo
dc.date.accessioned2023-12-11T08:42:13Z
dc.date.available2023-12-11T08:42:13Z
dc.date.issued2023
dc.identifier.doihttp://dx.doi.org/10.25969/mediarep/20751
dc.identifier.urihttps://mediarep.org/handle/doc/21979
dc.languagedeu
dc.publisherSchüren
dc.publisher.placeMarburg
dc.relation.isPartOfissn:2196-4270
dc.relation.ispartofseriesMEDIENwissenschaft: Rezensionen | Reviews
dc.rightsCreative Commons Attribution 3.0 Generic
dc.rights.urihttps://creativecommons.org/licenses/by/3.0
dc.subjectMediendidaktikde
dc.subjectVideospielede
dc.subjectGeschichtsbewusstseinde
dc.subjectDigital Game-Based Learningde
dc.subject.ddcddc:794
dc.titleAlexander Preisinger: Digitale Spiele in der historisch-politischen Bildungde
dc.typereview
dc.type.statuspublishedVersion
dspace.entity.typeReview
local.coverpage2023-12-14T09:48:50
local.source.epage509
local.source.issue4
local.source.spage508
local.source.volume40

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