Review: Benjamin Bigl, Sebastian Stoppe (Hg.): Playing with Virtuality: Theories and Methods of Computer Game Studies
dc.creator | Holze, Jens | |
dc.date.accessioned | 2019-08-23T14:20:43Z | |
dc.date.available | 2019-08-23T14:20:43Z | |
dc.date.issued | 2015 | |
dc.identifier.doi | 10.17192/ep2015.1.3476 | |
dc.identifier.doi | http://dx.doi.org/10.25969/mediarep/4991 | |
dc.identifier.uri | https://mediarep.org/handle/doc/5900 | |
dc.language | deu | |
dc.publisher | Schüren | |
dc.publisher.place | Marburg | |
dc.relation.isPartOf | issn:2196-4270 | |
dc.relation.ispartofseries | MEDIENwissenschaft: Rezensionen | Reviews | |
dc.rights | In Copyright | en |
dc.rights.uri | https://rightsstatements.org/vocab/InC/1.0/ | |
dc.subject | Game Studies | de |
dc.subject.ddc | ddc:070 | |
dc.subject.ddc | ddc:791 | |
dc.title | Benjamin Bigl, Sebastian Stoppe (Hg.): Playing with Virtuality: Theories and Methods of Computer Game Studies | de |
dc.type | review | |
dc.type.status | publishedVersion | |
dcterms.bibliographicCitation | Holze, Jens: Benjamin Bigl, Sebastian Stoppe (Hg.): Playing with Virtuality: Theories and Methods of Computer Game Studies. In: MEDIENwissenschaft: Rezensionen | Reviews, Jg. 32 (2015) Nr. 1, S. 27 | |
dspace.entity.type | Review | en |
local.coverpage | 2021-01-25T04:21:41 | |
local.source.issue | 1 | |
local.source.spage | 27 | |
local.source.volume | 32 |
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