Review:
Joost Raessens, Jeffrey Goldstein (Eds.): Handbook of Computer Game Studies

dc.creatorJahn-Sudmann, Andreas
dc.date.accessioned2019-08-27T10:33:08Z
dc.date.available2019-08-27T10:33:08Z
dc.date.issued2006
dc.identifier.doi10.17192/ep2006.1.1472
dc.identifier.doihttp://dx.doi.org/10.25969/mediarep/6667
dc.identifier.urihttps://mediarep.org/handle/doc/7576
dc.languagedeu
dc.publisherSchüren
dc.publisher.placeMarburg
dc.relation.isPartOfissn:2196-4270
dc.relation.ispartofseriesMEDIENwissenschaft: Rezensionen | Reviews
dc.rightsIn Copyrighten
dc.rights.urihttps://rightsstatements.org/vocab/InC/1.0/
dc.subjectGame Studiesde
dc.subject.ddcddc:070
dc.subject.ddcddc:791
dc.titleJoost Raessens, Jeffrey Goldstein (Eds.): Handbook of Computer Game Studiesde
dc.typereview
dc.type.statuspublishedVersion
dcterms.bibliographicCitationJahn-Sudmann, Andreas: Joost Raessens, Jeffrey Goldstein (Eds.): Handbook of Computer Game Studies. In: MEDIENwissenschaft: Rezensionen | Reviews, Jg. 23 (2006) Nr. 1, S. 111–113
dspace.entity.typeReviewen
local.coverpage2021-01-25T02:57:21
local.source.epage115
local.source.issue1
local.source.spage114
local.source.volume23

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