Review:
Bernard Perron: The World of Scary Video Games: A Study in Videoludic Horror

dc.creatorRunzheimer, Bernhard
dc.date.accessioned2019-08-20T12:31:06Z
dc.date.available2019-08-20T12:31:06Z
dc.date.issued2019
dc.identifier.doi10.17192/ep2019.2.8148
dc.identifier.doihttp://dx.doi.org/10.25969/mediarep/4313
dc.identifier.urihttps://mediarep.org/handle/doc/5220
dc.languagedeu
dc.publisherSchüren
dc.publisher.placeMarburg
dc.relation.isPartOfissn:2196-4270
dc.relation.ispartofseriesMEDIENwissenschaft: Rezensionen | Reviews
dc.rightsCreative Commons Attribution 3.0 Generic
dc.rights.urihttps://creativecommons.org/licenses/by/3.0
dc.subject.ddcddc:070
dc.subject.ddcddc:791
dc.titleBernard Perron: The World of Scary Video Games: A Study in Videoludic Horrorde
dc.typereview
dc.type.statuspublishedVersion
dcterms.bibliographicCitationBernhard Runzheimer: Bernard Perron: The World of Scary Video Games: A Study in Videoludic Horror. In: MEDIENwissenschaft: Rezensionen | Reviews, Jg. 36 (2019) Nr. 2, S. 200–201.
dspace.entity.typeReviewen
local.coverpage2021-01-25T05:25:21
local.source.epage201
local.source.issue2
local.source.spage200
local.source.volume36
relation.isAuthorOfReview79aec2cd-ff4b-4cf6-b456-a1ce89efeccb
relation.isAuthorOfReview.latestForDiscovery79aec2cd-ff4b-4cf6-b456-a1ce89efeccb

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