Review:
Riccardo Fassone: Every Game is an Island: Endings and Extremities in Video Games

dc.creatorPauliks, Kevin
dc.date.accessioned2019-08-23T13:38:02Z
dc.date.available2019-08-23T13:38:02Z
dc.date.issued2018
dc.identifier.doi10.17192/ep2018.1.7769
dc.identifier.doihttp://dx.doi.org/10.25969/mediarep/4350
dc.identifier.urihttps://mediarep.org/handle/doc/5259
dc.languagedeu
dc.publisherSchüren
dc.publisher.placeMarburg
dc.relation.isPartOfissn:2196-4270
dc.relation.ispartofseriesMEDIENwissenschaft: Rezensionen | Reviews
dc.rightsCreative Commons Attribution 3.0 Generic
dc.rights.urihttps://creativecommons.org/licenses/by/3.0
dc.subject.ddcddc:070
dc.subject.ddcddc:791
dc.titleRiccardo Fassone: Every Game is an Island: Endings and Extremities in Video Gamesde
dc.typereview
dc.type.statuspublishedVersion
dcterms.bibliographicCitationPauliks, Kevin: Riccardo Fassone: Every Game is an Island: Endings and Extremities in Video Games. In: MEDIENwissenschaft: Rezensionen | Reviews, Jg. 35 (2018) Nr. 1, S. 106
dspace.entity.typeReviewen
local.coverpage2021-01-25T05:08:13
local.source.issue1
local.source.spage106
local.source.volume35
relation.isAuthorOfReviewf7e90711-9284-4bcc-8c3b-bf9085101f7c
relation.isAuthorOfReview.latestForDiscoveryf7e90711-9284-4bcc-8c3b-bf9085101f7c

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