Review: Christopher Bartel: Video Games, Violence, and the Ethics of Fantasy: Killing Time
dc.creator | Janda, Martin | |
dc.date.accessioned | 2022-01-12T09:31:10Z | |
dc.date.available | 2022-01-12T09:31:10Z | |
dc.date.issued | 2021 | |
dc.identifier.doi | http://dx.doi.org/10.25969/mediarep/17911 | |
dc.identifier.uri | https://mediarep.org/handle/doc/18891 | |
dc.language | deu | |
dc.publisher | Schüren | |
dc.publisher.place | Marburg | |
dc.relation.isPartOf | issn:2196-4270 | |
dc.relation.ispartofseries | MEDIENwissenschaft: Rezensionen | Reviews | |
dc.rights | Creative Commons Attribution 3.0 Generic | |
dc.rights.uri | https://creativecommons.org/licenses/by/3.0 | |
dc.subject | Videospiel | de |
dc.subject | Gewaltdarstellung | de |
dc.subject | Ethik | de |
dc.subject | Medienpsychologie | de |
dc.subject.ddc | ddc:791 | |
dc.title | Christopher Bartel: Video Games, Violence, and the Ethics of Fantasy: Killing Time | de |
dc.type | review | |
dc.type.status | publishedVersion | |
dspace.entity.type | Review | en |
local.coverpage | 2022-01-12T12:04:28 | |
local.source.epage | 372 | |
local.source.issue | 3_4 | |
local.source.spage | 371 | |
local.source.volume | 38 |
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