Review:
Christopher Bartel: Video Games, Violence, and the Ethics of Fantasy: Killing Time

dc.creatorJanda, Martin
dc.date.accessioned2022-01-12T09:31:10Z
dc.date.available2022-01-12T09:31:10Z
dc.date.issued2021
dc.identifier.doihttp://dx.doi.org/10.25969/mediarep/17911
dc.identifier.urihttps://mediarep.org/handle/doc/18891
dc.languagedeu
dc.publisherSchüren
dc.publisher.placeMarburg
dc.relation.isPartOfissn:2196-4270
dc.relation.ispartofseriesMEDIENwissenschaft: Rezensionen | Reviews
dc.rightsCreative Commons Attribution 3.0 Generic
dc.rights.urihttps://creativecommons.org/licenses/by/3.0
dc.subjectVideospielde
dc.subjectGewaltdarstellungde
dc.subjectEthikde
dc.subjectMedienpsychologiede
dc.subject.ddcddc:791
dc.titleChristopher Bartel: Video Games, Violence, and the Ethics of Fantasy: Killing Timede
dc.typereview
dc.type.statuspublishedVersion
dspace.entity.typeReviewen
local.coverpage2022-01-12T12:04:28
local.source.epage372
local.source.issue3_4
local.source.spage371
local.source.volume38

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