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Review:
Marc Bonner: Offene-Welt-Strukturen: Architektur-, Stadt- und Naturlandschaft im Computerspiel

dc.creatorNohr, Rolf F.
dc.date.accessioned2024-12-02T15:23:16Z
dc.date.available2024-12-02T15:23:16Z
dc.date.issued2024
dc.identifier.doihttp://dx.doi.org/10.25969/mediarep/23292
dc.identifier.urihttps://mediarep.org/handle/doc/25073
dc.languagedeu
dc.publisherSchüren
dc.publisher.placeMarburg
dc.relation.isPartOfissn:2196-4270
dc.relation.ispartofseriesMEDIENwissenschaft: Rezensionen | Reviews
dc.rights.urihttps://creativecommons.org/licenses/by/3.0
dc.subjectGame Studiesde
dc.subjectArchitekturde
dc.subjectRaumtheoriede
dc.subjectLandschaftsästhetikde
dc.subject.ddcddc:794
dc.titleMarc Bonner: Offene-Welt-Strukturen: Architektur-, Stadt- und Naturlandschaft im Computerspielde
dc.typereview
dc.type.statuspublishedVersion
dspace.entity.typeReview
local.coverpage2024-12-03T02:37:35
local.relation.isReviewOf10.14631/978-3-96317-873-3
local.source.epage647
local.source.issue4
local.source.spage645
local.source.volume41
person.identifier.orcid0000-0002-3817-4706
relation.isAuthorOfReviewd3984da1-ca2e-4187-8580-d43fac154f98
relation.isAuthorOfReview.latestForDiscoveryd3984da1-ca2e-4187-8580-d43fac154f98
relation.isBookReviewedIn228b5355-b301-488d-bbc0-09ee05b560c7
relation.isBookReviewedIn.latestForDiscovery228b5355-b301-488d-bbc0-09ee05b560c7

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