Review:
Thomas Bendels, Bernhard Runzheimer, Sabrina Strecker (Hg.): Playing in-between: Intermediale Aspekte zeitgenössischer Computerspielpraxis

dc.creatorGlaser, Tim
dc.date.accessioned2019-08-23T14:10:33Z
dc.date.available2019-08-23T14:10:33Z
dc.date.issued2016
dc.identifier.doi10.17192/ep2016.4.6299
dc.identifier.doihttp://dx.doi.org/10.25969/mediarep/4954
dc.identifier.urihttps://mediarep.org/handle/doc/5863
dc.languagedeu
dc.publisherSchüren
dc.publisher.placeMarburg
dc.relation.isPartOfissn:2196-4270
dc.relation.ispartofseriesMEDIENwissenschaft: Rezensionen | Reviews
dc.rightsCreative Commons Attribution 3.0 Generic
dc.rights.urihttps://creativecommons.org/licenses/by/3.0
dc.subject.ddcddc:070
dc.subject.ddcddc:791
dc.titleThomas Bendels, Bernhard Runzheimer, Sabrina Strecker (Hg.): Playing in-between: Intermediale Aspekte zeitgenössischer Computerspielpraxisde
dc.typereview
dc.type.statuspublishedVersion
dcterms.bibliographicCitationGlaser, Tim: Thomas Bendels, Bernhard Runzheimer, Sabrina Strecker (Hg.): Playing in-between: Intermediale Aspekte zeitgenössischer Computerspielpraxis. In: MEDIENwissenschaft: Rezensionen | Reviews, Jg. 33 (2016) Nr. 4, S. 534
dspace.entity.typeReviewen
local.coverpage2021-01-25T04:46:19
local.source.issue4
local.source.spage534
local.source.volume33

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