Review:
ZWEI EINSCHÄTZUNGEN Digitale Lernwelten

dc.creatorRouget, Timo
dc.creatorMatuszkiewicz, Kai
dc.date.accessioned2023-06-07T09:08:42Z
dc.date.available2023-06-07T09:08:42Z
dc.date.issued2023
dc.identifier.doihttp://dx.doi.org/10.25969/mediarep/19697
dc.identifier.urihttps://mediarep.org/handle/doc/20905
dc.languagedeu
dc.publisherSchüren
dc.publisher.placeMarburg
dc.relation.isPartOfissn:2196-4270
dc.relation.ispartofseriesMEDIENwissenschaft: Rezensionen | Reviews
dc.rightsCreative Commons Attribution 3.0 Generic
dc.rights.urihttps://creativecommons.org/licenses/by/3.0
dc.subjectGame-based Learningde
dc.subjectGamificationde
dc.subjectSerious Gamesde
dc.subjectBerufliche Bildungde
dc.subjectEdutainmentde
dc.subject.ddcddc:300
dc.titleZWEI EINSCHÄTZUNGEN Digitale Lernweltende
dc.typereview
dc.type.statuspublishedVersion
dspace.entity.typeReviewen
local.coverpage2023-06-07T12:04:40
local.source.epage242
local.source.issue2
local.source.spage239
local.source.volume40
relation.isAuthorOfReview104925da-0800-4b78-b68a-eb956af64fdc
relation.isAuthorOfReview.latestForDiscovery104925da-0800-4b78-b68a-eb956af64fdc

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