Games and Bereavement. How Video Games Represent Attachment, Loss, and Grief
Author(s): Harrer, Sabine
How can videogames portray love and loss? Games and Bereavement answers this question by looking at five videogames and carrying out a participatory design study with grievers. Sabine Harrer highlights possible connections between grief and videogames, arguing that game design may help make difficult personal feelings tangible. After a brief literary review of grief concepts and videogame theory, the book deep-dives into examples of tragic inter-character relationships from videogame history. Building on these examples, the book presents a case study on pregnancy loss as a potential grief experience that can be validated through game design dialogue.
Harrer, Sabine: Games and Bereavement. How Video Games Represent Attachment, Loss, and Grief. Bielefeld: transcript 2018 (Media Studies 55). DOI: https://dx.doi.org/10.14361/9783839444153.