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Book part:
DVDs, Video Games, and the Cinema of Interactions


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Published in:

Grusin, Richard: DVDs, Video Games, and the Cinema of Interactions. In: Denson, Shane;Leyda, Julia: Post-Cinema. Theorizing 21st-Century Film. Falmer: REFRAME Books 2016, S. 65-87.10.25969/mediarep/13481
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As long as there is no further specification, the item is under the following license: Creative Commons - Namensnennung - Nicht kommerziell - Keine Bearbeitungen