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dc.contributor.editorBöhme, Stefan
dc.contributor.editorNohr, Rolf F.
dc.contributor.editorWiemer, Serjoscha
dc.creatorButler, Mark
dc.date.accessioned2020-11-10T14:41:53Z
dc.date.available2020-11-10T14:41:53Z
dc.date.issued2014
dc.identifier.urihttps://mediarep.org/handle/doc/16007
dc.languagedeu
dc.publisherLIT
dc.rights.urihttp://creativecommons.org/licenses/by-nc-sa/3.0/
dc.subjectGame Studiesde
dc.subjectFigurde
dc.subject.ddcddc:794
dc.titleProtoss-, Zerg- und Terraner-Werden. Das maschinelle Gefüge des (Echtzeit-) Strategiespielersde
dc.typebookPart
dc.type.statuspublishedVersion
local.subject.gndhttps://d-nb.info/gnd/4509474-3
local.subject.wikidatahttps://www.wikidata.org/wiki/Q290106
local.subject.wikidatahttps://www.wikidata.org/wiki/Q165929
local.source.spage135
local.source.epage157
dc.identifier.doihttp://dx.doi.org/10.25969/mediarep/15018
local.source.booktitleDiskurse des strategischen Spiels. Medialität, Gouvernementalität, Topografie
dc.subject.workSTARCRAFT
dc.relation.isPartOfisbn:isbn:978-3-643-12560-6
dc.publisher.placeMünster
local.coverpage2021-01-15T01:33:27
local.identifier.firstpublishedhttp://nuetzliche-bilder.de/bilder/wp-content/uploads/2020/10/B%C3%B6hme_Nohr_Wiemer_Strategie_Onlineausgabe.pdf


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