Protoss-, Zerg- und Terraner-Werden. Das maschinelle Gefüge des (Echtzeit-) Strategiespielers
dc.contributor.editor | Böhme, Stefan | |
dc.contributor.editor | Nohr, Rolf F. | |
dc.contributor.editor | Wiemer, Serjoscha | |
dc.creator | Butler, Mark | |
dc.date.accessioned | 2020-11-10T14:41:53Z | |
dc.date.available | 2020-11-10T14:41:53Z | |
dc.date.issued | 2014 | |
dc.identifier.uri | https://mediarep.org/handle/doc/16007 | |
dc.language | deu | |
dc.publisher | LIT | |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-sa/3.0/ | |
dc.subject | Game Studies | de |
dc.subject | Figur | de |
dc.subject.ddc | ddc:794 | |
dc.title | Protoss-, Zerg- und Terraner-Werden. Das maschinelle Gefüge des (Echtzeit-) Strategiespielers | de |
dc.type | bookPart | |
dc.type.status | publishedVersion | |
local.subject.gnd | https://d-nb.info/gnd/4509474-3 | |
local.subject.wikidata | https://www.wikidata.org/wiki/Q290106 | |
local.subject.wikidata | https://www.wikidata.org/wiki/Q165929 | |
local.source.spage | 135 | |
local.source.epage | 157 | |
dc.identifier.doi | http://dx.doi.org/10.25969/mediarep/15018 | |
local.source.booktitle | Diskurse des strategischen Spiels. Medialität, Gouvernementalität, Topografie | |
dc.subject.work | STARCRAFT | |
dc.relation.isPartOf | isbn:isbn:978-3-643-12560-6 | |
dc.publisher.place | Münster | |
local.coverpage | 2021-01-15T01:33:27 | |
local.identifier.firstpublished | http://nuetzliche-bilder.de/bilder/wp-content/uploads/2020/10/B%C3%B6hme_Nohr_Wiemer_Strategie_Onlineausgabe.pdf |
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