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dc.creatorRauscher, Andreas
dc.creatorAckermann, Judith
dc.creatorEhmann, Philipp
dc.creatorHalblaub Miranda, Marianne
dc.creatorHütter, Christiane
dc.creatorMorfey, Gwyn
dc.creatorStraeubig, Michael
dc.date.accessioned2018-09-24T09:29:28Z
dc.date.available2018-09-24T09:29:28Z
dc.date.issued2016
dc.identifier.urihttps://mediarep.org/handle/doc/1788
dc.languageeng
dc.publisheruniversi - Universitätsverlag Siegen
dc.publisheruniversi - Universitätsverlag Siegen
dc.relation.ispartofseriesNavigationen - Zeitschrift für Medien- und Kulturwissenschaften
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0
dc.subjectplayde
dc.subjecturbande
dc.subjectGamificationde
dc.subject.ddcddc:790
dc.titlePlayin‘Siegen Forum I. Game Design for Urban Spacesde
dc.typearticle
dcterms.bibliographicCitationRauscher, Andreas; Ackermann, Judith; Ehmann, Philipp; Halblaub Miranda, Marianne; Hütter, Christiane; Morfey, Gwyn; Straeubig, Michael (2016): Playin'Siegen Forum I. Game Design for Urban Spaces. In: Navigationen 16 (1), 137–157. DOI: http://dx.doi.org/10.25969/mediarep/1616.
dc.type.statuspublishedVersion
local.source.spage137
local.source.epage157
local.source.issue1
local.source.volume16
dc.identifier.doi10.25969/mediarep/1616
dc.identifier.urnurn:nbn:de:hbz:467-10048
dc.relation.isPartOfissn:1619-1641
dc.relation.isPartOfdoi:http://dx.doi.org/10.25969/mediarep/1643
dc.publisher.placeSiegen
local.coverpage2021-05-29T05:08:15
local.identifier.firstpublishedurn:nbn:de:hbz:467-10048


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