Article: Talan Memmott's "Lexia to Perplexia"
Abstract
The combination of dynamic screen presentations with integrations of visual and textual ciphers is a characteristic of a net projects´ group in Memmott´s work. "Lexia to Perplexia" (2000) provokes attention as a maturated example of this group. Memmott developed "Lexia to Perplexia" as a hyperfiction combining icons, parts of codes resp. punctuation marks and neologisms via DHTML and Javascript. Users can investigate the possible screen presentations of the ten source codes resp. chapters. Memmott´s combinations of textual parts with pictures reflect relations between users (as "remote bodies"), their screens and networks. This article on "Lexia to Perplexia" explains connections between the internal parts of the project and proposes some clues for the interpretation of (relations between) ciphers in the hope to facilitate reading and deciphering.
Preferred Citation
BibTex
Dreher, Thomas: Talan Memmott's "Lexia to Perplexia". In: Dichtung Digital. Journal für Kunst und Kultur digitaler Medien, Jg. 7 (2005), Nr. 2, S. 1-15. DOI: http://dx.doi.org/10.25969/mediarep/17677.
@ARTICLE{Dreher2005,
author = {Dreher, Thomas},
title = {Talan Memmott's "Lexia to Perplexia"},
year = 2005,
doi = "\url{http://dx.doi.org/10.25969/mediarep/17677}",
volume = 7,
address = {Providence},
journal = {Dichtung Digital. Journal für Kunst und Kultur digitaler Medien},
number = 2,
pages = {1--15},
}
author = {Dreher, Thomas},
title = {Talan Memmott's "Lexia to Perplexia"},
year = 2005,
doi = "\url{http://dx.doi.org/10.25969/mediarep/17677}",
volume = 7,
address = {Providence},
journal = {Dichtung Digital. Journal für Kunst und Kultur digitaler Medien},
number = 2,
pages = {1--15},
}
Keywords
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