40 | 2010
Editorial: Reading Digital Cultural Objects
S. 1-4
Every Game the Same Dream? Politics, Representation, and the Interpretation of Video Games
S. 1-34
Electronic Literature and the Mashup of Analog and Digital Code
S. 1-18
Inside Out of the Box: Default Settings and Electronic Poetics
S. 1-17
Understanding New Media Art Through Close Reading: Four Remarks on Digital Hermeneutics
S. 1-10
The Monstrous Book and the Manufactured Body in the Late Age of Print: Material Strategies for Innovative Fiction in Shelley Jackson’s PATHCWORK GIRL and Steve Tomasula’s VAS: AN OPERA IN FLATLAND
S. 1-14
Performative Reading: Attending THE LAST PERFORMANCE [DOT ORG]
S. 1-18
Aspects of Arabic Online Literature in the Gulf
S. 1-11
(Re-)Reading Moving Letters: Love Notes, Codes and Digital Curtains: A Review
S. 1-6