Book part: Gamification of Gothic
Abstract
Preferred Citation
BibTex
Krzywinska, Tanya: Gamification of Gothic. In: Fuchs, Mathias: Diversity of Play. Lüneburg: meson press 2015, S. 21-38. DOI: 10.25969/mediarep/548.
@INCOLLECTION{Krzywinska2015,
 author = {Krzywinska, Tanya},
 title = {Gamification of Gothic},
 year = 2015,
 doi = {10.25969/mediarep/548},
 editor = {Fuchs, Mathias},
 address = {Lüneburg},
 booktitle = {Diversity of Play},
 pages = {21--38},
 publisher = {meson press},
 isbn = {978-3-95796-076-4},
}
 author = {Krzywinska, Tanya},
 title = {Gamification of Gothic},
 year = 2015,
 doi = {10.25969/mediarep/548},
 editor = {Fuchs, Mathias},
 address = {Lüneburg},
 booktitle = {Diversity of Play},
 pages = {21--38},
 publisher = {meson press},
 isbn = {978-3-95796-076-4},
}
Keywords
As long as there is no further specification, the item is under the following license: Creative Commons - Namensnennung - Weitergabe unter gleichen Bedingungen