Book:
10 PRINT CHR$(205.5+RND(1)); : GOTO 10

Abstract

This book takes a single line of code—the extremely concise BASIC program for the Commodore 64 inscribed in the title—and uses it as a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture. The authors of this collaboratively written book treat code not as merely functional but as a text—in the case of 10 PRINT, a text that appeared in many different printed sources—that yields a story about its making, its purpose, its assumptions, and more. They consider randomness and regularity in computing and art, the maze in culture, the popular BASIC programming language, and the highly influential Commodore 64 computer.

Preferred Citation
BibTex
Montfort, Nick; Baudoin, Patsy; Bell, John; Bogost, Ian; Douglass, Jeremy; Marino, Mark C.; Mateas, Michael; Reas, Casey; Sample, Mark; Vawter, Noah: 10 PRINT CHR$(205.5+RND(1)); : GOTO 10. Cambridge: MIT Press 2013. DOI: 10.25969/mediarep/3733.
@BOOK{Montfort2013,
 author = {Montfort, Nick and Baudoin, Patsy and Bell, John and Bogost, Ian and Douglass, Jeremy and Marino, Mark C. and Mateas, Michael and Reas, Casey and Sample, Mark and Vawter, Noah},
 title = {10 PRINT CHR$(205.5+RND(1)); : GOTO 10},
 year = 2013,
 doi = {10.25969/mediarep/3733},
 address = {Cambridge},
 series = {Software Studies},
 publisher = {MIT Press},
 isbn = {978-0-262-01846-3},
}
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As long as there is no further specification, the item is under the following license: Creative Commons - Namensnennung - Nicht kommerziell - Weitergabe unter gleichen Bedingungen