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dc.creatorLauwaert, Maaike
dc.date.accessioned2019-07-18T12:19:31Z
dc.date.available2019-07-18T12:19:31Z
dc.date.issued2009
dc.identifier.isbnisbn:9789089640802
dc.identifier.urihttps://mediarep.org/handle/doc/4875
dc.description.abstractIncreasingly, technology is at stake in toys, games and playing. With the immense popularity of computer games, questions concerning the role and function of technology in play have become more pressing. A key aspect of the increasing technologization and digitalization of both toys and play is the vagueness of borders between producers, consumers and players. In these so-called participatory cultures, players do not simply play with toys designed behind closed doors but become co-designers. This book takes a critical look at the advantages and disadvantages of participatory cultures and places the changing world of toys, games and playing in a historical context. Contrary to many New Media and computer game studies, this book takes the historical background of these phenomena into account by situating the changing world of play in the context of the social and cultural processes of commodification, domestication and urbanization from the 1850s to the present.en
dc.languageeng
dc.publisherAmsterdam University Press
dc.rights.urihttps://creativecommons.org/licenses/by-nc/3.0/
dc.subjectSpielzeugde
dc.subjectComputerspielde
dc.subjectVideospielde
dc.subjectPartizipationskulturde
dc.subjectDigitalisierungde
dc.subjecttoyen
dc.subjectcomputer gameen
dc.subjectvideo gameen
dc.subjectparticipatory cultureen
dc.subjecthistoryen
dc.subjectdigitisationen
dc.subject.ddc793
dc.subject.ddc794
dc.titleThe Place of Play: Toys and Digital Cultures
dc.typebook
dc.type.statuspublishedVersioin
local.subject.gndhttp://d-nb.info/gnd/4140276-5
local.subject.gndhttp://d-nb.info/gnd/4586301-5
local.subject.gndhttp://d-nb.info/gnd/4267589-3
local.subject.wikidatahttps://www.wikidata.org/wiki/Q170484
local.subject.wikidatahttps://www.wikidata.org/wiki/Q4897444
local.subject.wikidatahttps://www.wikidata.org/wiki/Q249854
local.source.volume3
dc.identifier.doihttp://dx.doi.org/10.5117/9789089640802
local.academicbookseriesMediaMatters
dc.subject.workLEGO
dc.subject.workTHE SIMS
dc.subject.workSIMCITY
local.coverpage2019-08-26T15:23:25


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Except where otherwise noted, this item's license is described as https://creativecommons.org/licenses/by-nc/3.0/