Sammelrezension: Gewalt im Computerspiel
dc.creator | Bigl, Benjamin | |
dc.date.accessioned | 2019-08-23T13:50:35Z | |
dc.date.available | 2019-08-23T13:50:35Z | |
dc.date.issued | 2017 | |
dc.identifier.uri | https://mediarep.org/handle/doc/5560 | |
dc.description.abstract | Christoph Bareither: Gewalt im Computerspiel: Facetten eines Vergnügens; Gareth Schott: Violent Games: Rules, Realism and Effect. London/New York: Bloomsbury Academic 2016 (Approaches to Digital Game Studies, Bd.3) | de |
dc.language | deu | |
dc.publisher | Schüren | |
dc.relation.ispartofseries | MEDIENwissenschaft: Rezensionen | Reviews | |
dc.rights.uri | https://creativecommons.org/licenses/by/3.0/ | |
dc.subject.ddc | ddc:070 | |
dc.subject.ddc | ddc:791 | |
dc.title | Sammelrezension: Gewalt im Computerspiel | de |
dc.type | review | |
dcterms.bibliographicCitation | Bigl, Benjamin: Sammelrezension Gewalt im Computerspiel. In: MEDIENwissenschaft: Rezensionen | Reviews, Jg. 34 (2017) Nr. 3, S. 442 | |
dc.type.status | publishedVersion | |
local.source.spage | 442 | |
local.source.issue | 3 | |
local.source.volume | 34 | |
dc.identifier.doi | 10.17192/ep2017.3.7575 | |
dc.relation.isPartOf | issn:2196-4270 | |
dc.relation.reviews | doi:https://doi.org/10.25969/mediarep/546 | |
dc.publisher.place | Marburg | |
local.coverpage | 2021-05-29T03:52:15 |
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