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dc.creatorWimmer, Jeffrey
dc.date.accessioned2019-08-26T14:33:45Z
dc.date.available2019-08-26T14:33:45Z
dc.date.issued2010
dc.identifier.urihttps://mediarep.org/handle/doc/6982
dc.description.abstractTorill Elvira Mortensen: Perceiving Play. The Art and Study of Computer Games. New York et al.: Peter Lang 2009, 174 S., ISBN 978-0-8204-9700-6, € 20,70; Tobias Bevc, Holger Zapf (Hg.): Wie wir spielen, was wir werden. Computerspiele in unserer Gesellschaft. Konstanz: UVK 2009, 336 S., ISBN 978-3-86764-051-0, € 39,00; Stephan Günzel, Michael Liebe, Dieter Mersch (Hg.): Conference Proceedings of The Philosophy of Computer Games 2008. Potsdam: University Press 2008, ISBN 978-3-940793-49-2, € 17,50de
dc.languagedeu
dc.publisherSchüren
dc.relation.ispartofseriesMEDIENwissenschaft: Rezensionen | Reviews
dc.rights.urihttps://rightsstatements.org/vocab/InC/1.0/
dc.subjectGame Studiesde
dc.subject.ddcddc:070
dc.subject.ddcddc:791
dc.titleBereichsrezension: Game Studiesde
dc.typereview
dcterms.bibliographicCitationWimmer, Jeffrey: Bereichsrezension: Game Studies. In: MEDIENwissenschaft: Rezensionen | Reviews, Jg. 27 (2010) Nr. 4, S. 505–508
dc.type.statuspublishedVersion
local.source.spage505
local.source.epage508
local.source.issue4
local.source.volume27
dc.identifier.doi10.17192/ep2010.4.473
dc.relation.isPartOfissn:2196-4270
dc.publisher.placeMarburg
local.coverpage2021-01-25T03:41:03


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