Farocki, Harun2018-09-262018-09-262014https://www.necsus-ejms.org/test/serious-games/https://mediarep.org/handle/doc/3333engvideo gameImmersionpsychotherapywarpost-traumatic stress disorderGame StudiesSerious GamesVirtuelle RealitätPsychotherapieKriegPosttraumatisches StresssyndromVirtual Reality791Serious games10.5117/NECSUS2014.2.FARO10.25969/mediarep/151502213-0217