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Book part:
Gamification of Gothic


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Published in:

Krzywinska, Tanya: Gamification of Gothic. In: Fuchs, Mathias: Diversity of Play. Lüneburg: meson press 2015, S. 21-38.10.25969/mediarep/548
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As long as there is no further specification, the item is under the following license: Creative Commons - Namensnennung - Weitergabe unter gleichen Bedingungen