2018/1 – #Resolution
Browsing 2018/1 – #Resolution by Subject "Auflösung"
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- ArticleThe resolution of sound: Understanding retro game audio beyond the ‘8-bit’ horizonBraguinski, Nikita (2018) , S. 105-121The labelling of retro-themed musical products as ‘8-bit’ has become a fixture of today’s popular culture. Yet, contrary to its use in the visual realm, this ‘resolution’ of retro game audio normally does not specify the amount of information used to encode and display the artefact. Instead, the number ‘8’ in ‘8-bit audio’ refers to a nebulous amalgam of aesthetic imaginaries that connect to a vision of grossly inadequate audio and video technologies of the previous decades. In this article, I propose a different vocabulary for the assessment of the specific qualities of 1980s game audio, and its more recent imitations.
- ArticleTo double or diffuse: Art and the mobility of images, ca. 2005Østby Sæther, Susanne (2018) , S. 165-184In this essay I examine how artists responded aesthetically to the new order of image mobility and transience that unfolded around 2005, when social media instigated the imperative to share and exchange files. With video-based works by Slater Bradley and Seth Price as cases, I explore how low resolution imagery around this time was purposefully deployed to signal the travels of an image through a network. Contributing to the growing scholarship on circulation and distribution of art and media, I develop the models of ‘doubling’ and ‘diffusion’ as analytical tools to differentiate between two distinct material-technical and networked practices of image reproduction and distribution evoked in these works, as well as between the affective charge they induce.