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Review:
Adam Chapman: Digital Games as History: How Videogames Represent the Past and Offer Access to Historical Practice

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Pfister, Eugen: Adam Chapman: Digital Games as History: How Videogames Represent the Past and Offer Access to Historical Practice. In: MEDIENwissenschaft: Rezensionen | Reviews, Jg. 35 (2018), Nr. 2-3, S. 315.10.17192/ep2018.2-3.7907
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As long as there is no further specification, the item is under the following license: Creative Commons - Namensnennung